For Unreal, is there something like a "Switch On object" node, trying to make an interact button through line tracing and have the collision info come back to what type of object? :
Unreal Engine on Twitter: "Powered by #UE4 and coming to Nintendo Switch, the lovable Yoshi's latest adventure has jumped on to several lists of most anticipated titles for 2018. https://t.co/sECZswsKDP https://t.co/XsA3SYJD9a" /
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scripting - Blueprint For Switching Between Cameras In The Unreal Engine - Game Development Stack Exchange
Flow Control | Unreal Engine 4.27 Documentation
Unreal Engine now fully supports Nintendo Switch development | Eurogamer.net
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Unreal Engine 5 support officially confirmed for Switch
scripting - Blueprint For Switching Between Cameras In The Unreal Engine - Game Development Stack Exchange
Switch on int for materials (scalars/grayscale textures) - Asset Creation - Epic Developer Community Forums
Unreal Engine 5 Minute Tutorial - Switch on Int - Beginners / Blueprint - YouTube
Flow Control | Unreal Engine 4.27 Documentation
Switch Statements in Unreal Engine 4 - Couch Learn
Q & A | Audiokinetic
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Switch statement? - Blueprint - Epic Developer Community Forums
Switch Statements in Unreal Engine 4 - Couch Learn